<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Rims.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="Rims_Normal.dds"/>
    <File fileId="3" filename="Rims_vmask.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="14" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="rim_outer_mat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="0.6456 0.6456 0.6456"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="rim_outer_plastic_mat" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="rim_outer_silver_mat" materialId="7" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Rims.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="OuterRims" nodeId="15">
      <Shape name="OuterRimLeft" shapeId="1" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="6,5,7"/>
      <Shape name="OuterRimLeft" shapeId="2" clipDistance="300" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="6,5,7"/>
    </TransformGroup>
    <TransformGroup name="InnerRims_30.5" nodeId="18">
      <Shape name="InnerRim_R30_5_Left" translation="0.035 0 0" shapeId="3" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="InnerRim_R30_5_Left" shapeId="4" clipDistance="300" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
    <TransformGroup name="InnerRims_26.5" nodeId="21">
      <Shape name="InnerRim_R26_5_Left" translation="0.035 0 0" shapeId="5" clipDistance="300" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="InnerRim_R26_5_Left" shapeId="6" clipDistance="300" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
  </Scene>

</i3D>
