<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="powerRoll1230.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
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    <File fileId="27" filename="$data/shared/assets/assetLibraryDecals_diffuse.dds"/>
    <File fileId="28" filename="$data/shared/assets/assetLibraryDecals_normal.dds"/>
    <File fileId="29" filename="$data/shared/assets/assetLibraryDecals_vmask.dds"/>
    <File fileId="23" filename="$data/shared/default_normal.dds"/>
    <File fileId="15" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="33" filename="$data/shared/detailLibrary/metallic/glass/glassClear01_specular.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="36" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.dds"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="35" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="34" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="2" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="31" filename="$data/shared/window_diffuse.dds"/>
    <File fileId="32" filename="$data/shared/window_vmask.dds"/>
    <File fileId="30" filename="powerRoll1230Decal_diffuse.dds"/>
    <File fileId="24" filename="powerRoll1230Hoses_vmask.dds"/>
    <File fileId="25" filename="powerRoll1230Roll_normal.dds"/>
    <File fileId="26" filename="powerRoll1230Roll_vmask.dds"/>
    <File fileId="3" filename="powerRoll1230_normal.dds"/>
    <File fileId="4" filename="powerRoll1230_vmask.dds"/>
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      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="default" materialId="6" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="powerRoll1230_black_mat" materialId="7" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="powerRoll1230_chrom_mat" materialId="8" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="22"/>
    </Material>
    <Material name="powerRoll1230_mat" materialId="9" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.0009 0.0362 0.266"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="powerRoll1230_red_mat" materialId="10" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <CustomParameter name="colorScale" value="1 0.01 0.01"/>
    </Material>
    <Material name="powerRoll1230_rubber_mat" materialId="11" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="powerRoll1230_silver_mat" materialId="12" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="powerRoll1230Decal_mat" materialId="13" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="30"/>
      <Normalmap fileId="23"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="17"/>
    </Material>
    <Material name="powerRoll1230Hoses_mat" materialId="530" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="23"/>
      <Glossmap fileId="24"/>
      <Custommap name="detailSpecular" fileId="34"/>
      <Custommap name="detailNormal" fileId="35"/>
      <Custommap name="detailDiffuse" fileId="36"/>
    </Material>
    <Material name="powerRoll1230Hoses_mat" materialId="14" customShaderId="5">
      <Texture fileId="2"/>
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      <Glossmap fileId="24"/>
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      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="powerRoll1230Roll_mat" materialId="16" customShaderId="5">
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      <Glossmap fileId="26"/>
      <Custommap name="detailSpecular" fileId="13"/>
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      <CustomParameter name="colorScale" value="0 0 0"/>
      <CustomParameter name="smoothnessScale" value="0.8"/>
      <CustomParameter name="clearCoatIntensity" value="0.8"/>
      <CustomParameter name="clearCoatSmoothness" value="0.8"/>
    </Material>
    <Material name="window_mat" materialId="17" alphaBlending="true" customShaderId="5">
      <Texture fileId="31"/>
      <Normalmap fileId="23"/>
      <Glossmap fileId="32"/>
      <Custommap name="detailSpecular" fileId="33"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="22"/>
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="powerRoll1230.i3d.shapes">
  </Shapes>

  <Scene>
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          <TransformGroup name="attacherJoint" translation="0 0.266 3.991" rotation="-0 90 0" nodeId="67"/>
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            <TransformGroup name="supportArm" translation="0 -7.45058e-09 -5.96046e-08" rotation="2.03556e-13 -8.53774e-07 5.08889e-14" clipDistance="300" nodeId="69">
              <TransformGroup name="supportArmPart" translation="-2.38419e-07 0 0" rotation="2.03555e-13 -8.53774e-07 -1.01778e-13" clipDistance="300" nodeId="70">
                <Shape name="colSupport" translation="0 7.45058e-09 -0.0475" rotation="2.03555e-13 -0 -1.01778e-13" shapeId="3" visibility="false" static="true" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" nodeId="71" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
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            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="connectionHoses" nodeId="72">
            <Shape name="hydraulicIn01_detached" shapeId="4" nodeId="73" castsShadows="true" receiveShadows="true" materialIds="14">
              <TransformGroup name="hydraulicIn01_detachedAdapter" translation="0.0292835 1.01341 2.86892" rotation="3.05085e-06 180 37.523" nodeId="74"/>
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              <TransformGroup name="turnLights" nodeId="116">
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              <TransformGroup name="rightArmJoint" translation="-1.35004 0.295532 -0.0687291" nodeId="121"/>
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